hi, this is cable on behalf of expert village.a couple of very important principles of animation are squash and stretch and timing. these veryimportant concepts are what give animation a lot of its appeal and what people like tosee. for example the classic animation of a bouncing ball give the illusion that a ballreally has weight and elasticity and it squashes and stretches. there is a few steps that wecan take to make a simple bouncing ball demonstration.
How To Animate A Drawing, the principle of squash and stretch givesa drawing a illusion of weight by making a sphere even flatter or narrower gives theillusion that it has skin and it is bouncy. the principles of timing animation has todo with how many frames you are drawing between your key frames. if a object is to move sloweryou need more drawing frames. if a object
is to move faster you would need least drawingframes.
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